Levels

Ask general questions (non-technical and non-troubleshooting questions) about the game.

Levels

Postby CharlieCat » Sat Nov 15, 2008 10:37 pm

:mrgreen: How many levels do you plan on having? How many lands?
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Re: Levels

Postby Bigkahoonaberger » Mon Nov 17, 2008 10:50 am

We were kind of hoping in the hundreds, but it really depends on how much mapmaking everybody does. the more people making levels (maps) the more there will be. Charlie Cat if you are who I think you are then I hereby nominate you to be a Creator and ask that the site admin release a copy of the map editor to you so you can begin creating cool looking leopard maps. haha

P.S. if you are not the person i think you are then I will have to talk to you some more before the above stated can happen.
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Re: Levels

Postby MedicineStorm » Tue Nov 18, 2008 12:11 pm

As far as lands, I don't have an exaustive list but this is what I had in mind:

Tundras
deserts
swamps
volcanoes
wastelands
grasslands
forests
jungles
tropical islands
mountains
cities
caverns
mines
tombs
enchanted meadows
oceans
underwater civiliziations
castles
floating palaces

Please, everyone list your ideas for types of lands etc.
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Re: Levels

Postby MedicineStorm » Tue Nov 18, 2008 1:11 pm

CharlieCat, you have been invited to become a $2. (Yes, she is who Bigkahoonaburger suspected she is.)

As a formality:
You are known and trusted by several of the Developers. Can you faithfully create valued game content? If so, and provided no Developers object, you will be made a Creator and will be given access to the Map Editor and other related resources.
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Re: Levels

Postby CharlieCat » Thu Dec 18, 2008 7:04 pm

YES! I accept!!!
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Re: Levels

Postby Argitoth » Tue Jun 30, 2009 7:08 pm

Underwater Caverns
Ice lands (or grasslands during winter)
Icebergs
Tropical Deserts (Arizona-type)
Sahara-like desert with sand dunes
Landforms: Valleys, Mesas, Canyons, Dried up lake bed

I wonder how you'd create the illusion of a landform in a 2d world.
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Re: Levels

Postby MedicineStorm » Wed Jul 01, 2009 9:38 am

wonder how you'd create the illusion of a landform in a 2d world.
Indeed, that is a challenge. classic 2D rpgs provide some excellent examples of how this can be accomplished, but the project is in need of additional sprite artists. If you are a sprite artist or know someone who is, let us know.

FFVICliff.jpg
Cliff & prespective depth in 2D RPG Final Fantasy VI
FFVICliff.jpg (12.6 KiB) Viewed 30249 times
ChronoTriggerCanyon.png
Canyon/Cliffs in 2D RPG Chrono Trigger
ChronoTriggerCanyon.png (108.24 KiB) Viewed 30249 times
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Re: Levels

Postby Wraeclast » Wed Apr 02, 2014 3:18 am

This game is going to be enormous, I love it! So many cool ideas here :D
I have no further suggestions (Most of mine have been already suggested) but I'd be more than willing to help do sprites :D
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Re: Levels

Postby CouncilOfElders » Sun Apr 13, 2014 12:01 pm

his game is going to be enormous, I love it! So many cool ideas here :D
I have no further suggestions (Most of mine have been already suggested) but I'd be more than willing to help do sprites :D

Congratulations, Wraeclast. You have been promoted to the rank of . You now have access to the as well as the appropriate areas of the . Some permissions are still being propagated.

If you have any questions, ask.
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Re: Levels

Postby Wraeclast » Sun Apr 13, 2014 12:25 pm

Thank you everyone! I look forward to contributing a lot to this project! :D
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