"Project Utumno Interactivity and Dialogue Demonstration"
Official walkthrough for all quests

Last updated: September 10, 2013
Version 0.43


WARNING: This walkthrough contains spoilers. It is recommended you only refer to this guide if you are otherwise unable to solve a particular quest. Using this walkthrough as anything other than a last resort can really degrade your game-play experience.

COPYRIGHT NOTICE:
Only the primary quest, "Escape from Sterling Town", is mandatory to finish the game demo. The game demo ends as soon as the primary quest is completed. The other optional quests can be completed in any order, though some quests may not become available until certain conditions from other quests are met. For the sake of easy reference, the quests have been listed in alphabetical order.

List of quests
  1. A Drink for the Dead
  2. Escape from Sterling Town
  3. Fix the Smithy Roof
  4. Foil the Burglars
  5. Help the Guard
  6. Hillcutter's Tomb
  7. Lock Up the Evidence
  8. Robbing the Sterling Vault
  9. The Ancient Cache
  10. The Earl's Dirty Deed
  11. The Elvish Prisoner
  12. Vermilion Clupea

Quest 1: A Drink for the Dead
Primary Quest: Escape from Sterling Town
Quest 3: Fix the Smithy Roof
Quest 4: Foil the Burglars
Quest 5: Help the Guard
Quest 6: Hillcutter's Tomb
Quest 7: Lock Up the Evidence
Quest 8: Robbing the Sterling Vault
Quest 9: The Ancient Cache
Quest 10: The Earl's Dirty Deed
Quest 11: The Elvish Prisoner
Quest 12: Vermilion Clupea
Return to Walkthrough List